0fe667b9ba96628d98c97b1ac42b725b

【Battlefield4】ZOUZOUJUMP検証とその対策【まとめ】

今話題のZOUZOUJUMP。今回はその検証結果を対策。

動画版

※あくまで現時点で広まっている噂を収集、検証した結果のまとめ

※今回は下記した定義をZOUZOUJUMPとして扱う為、今後定義の変更があった場合は記事の内容を全て変更する可能性あり。

ZOUZOUJUMPとは(定義)

意図的にHITBOXをずらすことが出来るジャンプのこと

  • 相手から自分が視認される前にジャンプ
  • 滞空中で、尚且つ相手から自分が視認される前にADSをバインドしてるキーを入力
  • 相手の方向を向く(未確定)
  • 位置情報入力キーを入力しない(移動や自分の姿勢がバインドされているキー)

上記を全て満たしたときにのみ発動可能(尚、上記を全て満たしていても出来ない場所もある模様)

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※ZOUZOUジャンプをされた側からみた写真。

ZOUZOUが成功すると、相手からは一瞬だけ伏せモーションに入ったように見えるが、自分は立っている状態のまま。(立っている状態が正確な位置情報。HITBOXがどのようにずれるのかは検証を行っていない)

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※左:ジャンプされた側の視点。 右上がジャンプした側視点。右下が第三者視点。

上の画像からも分かるように被害者の視点でのみアバターの姿勢が変化していることがわかる。

ZOUZOUJUMPとしゃがみジャンプは別物

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※しゃがみジャンプをされた側からみた写真。

一見同じように見えますが、しゃがみを入れると自分から見た視点もしゃがんでいることになり、Hitboxもずれません。

dcce1cf5258abfa67eda68221211f306

 

※左:ジャンプされた側の視点。 右上がジャンプした側視点。右下が第三者視点。

上の画像からも分かるように、しゃがみジャンプの場合は全てのプレイヤーから同じ姿勢であると認識できることが分かる。

ZOUZOUJUMPに対する対策

  • ジャンプをしない
  • (ジャンプ中に)ADSをバインドしてるキーを入力しない
  • (ジャンプ中に)位置情報入力キーを入力する(移動や自分の姿勢がバインドされているキー)

上記のうち、どれか一つを満たすことにより、ZOUZOUJUMPにならない(検証済み)

 

————————————————-

 

今回の検証ではこのような結果になりました。

個人的には、時にはなってしまうこともあるかもしれないけど、連発する人は意図的にやってるんだろうな、と思えるような内容でした。

この記事が皆さんの参考なれば幸いです。

【BattleField4】Setting Profileの使い方【設定保存や人の設定を真似する方法】

BF4にはSetting_Profileというものが存在します。(設定が文字列で保存されている。ここを変更することで設定を一瞬で変更することが出来ます。)

長い説明めんどくさいという方は水色の文字だけを読むことをオススメします。

1.Setting Profileの場所

Bf4のSettingProfileは C:\Users\****(username)\Documents\Battlefield 4\settings に存在します。

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771dd58839a554e8e5f0bb15b40bf947

a950f973799978a034774ca96f82664c

 

 

←ここにある

 

 

ですが、このままでは開くことが出来ないと出るので、

cf25cebaa1e30736c54d1fb292f8f201 (1)

 

 

←ここでSearch through Windowsを選択。

 

 

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その後ワードパッドを選択してOKを押します。

(メモ帳でも可。)

(ワードパッドの方が見やすいです。)

 

 

 

 

13a83663d9eecd85ea9667de05a2b206

これがBF4の設定になっています。

これをコピーすることで、他人に自分の設定をそのまま渡すことが出来ます。

つまりプロゲーマーがこの文字列を公開していたら、その人とまったく同じ設定でプレイすることが出来るわけですね。

ちなみにぜるにゃんのプロファイルはこちら。

 

【Battlefield 4】PROFSAVE_profile【2016/02/05】

 

Profileの使い方はこちら

 

GstAudio.AudioLanguage 5861806
GstAudio.AudioQuality 1
GstAudio.CarRadio 0
GstAudio.DialogueVolume 0.700000
GstAudio.MicrophoneVolume 0.500000
GstAudio.MusicVolume 0.700000
GstAudio.SoundSystemSize 20
GstAudio.StereoMode 1
GstAudio.VOIPVolume 0.500000
GstAudio.VOLanguage 0
GstAudio.VoipOn 0
GstAudio.VoipVolumeReduce 1
GstAudio.Volume 0.500000
GstAudio.YourSoundSystem 4
GstRender.AmbientOcclusion 0
GstRender.AnisotropicFilter 4
GstRender.AntiAliasingDeferred 2
GstRender.AntiAliasingPost 0
GstRender.Brightness 1.000000
GstRender.ColorBlindMode 0
GstRender.ConsoleAntiAlias 1
GstRender.Contrast 0.500000
GstRender.EffectsQuality 0
GstRender.Enlighten 1
GstRender.FieldOfViewScaleADS 1
GstRender.FieldOfViewVehicle 94.000000
GstRender.FieldOfViewVertical 94.000000
GstRender.FullscreenEnabled 1
GstRender.FullscreenMode 0
GstRender.FullscreenRefreshRate 120.003998
GstRender.FullscreenScreen 0
GstRender.HUDScale 0.000000
GstRender.LightingQuality 0
GstRender.MantleEnabled 0
GstRender.MeshQuality 0
GstRender.MotionBlur 0.000000
GstRender.MotionBlurEnabled 1
GstRender.OverallGraphicsQuality 5
GstRender.PostProcessQuality 0
GstRender.ResolutionHeight 768
GstRender.ResolutionHertz 0
GstRender.ResolutionScale 1.000000
GstRender.ResolutionWidth 1366
GstRender.ScreenSafeAreaHeight 0.850000
GstRender.ScreenSafeAreaWidth 0.850000
GstRender.ShaderQuality 2.000000
GstRender.ShadowQuality 2
GstRender.StereoConvergence 1.000000
GstRender.Stereoscopy 0
GstRender.TerrainQuality 0
GstRender.TextureFiltering 0
GstRender.TextureQuality 0
GstRender.TransparentShadows 1
GstRender.UndergrowthQuality 0
GstRender.VSyncEnabled 0
GstRender.WeaponDOF 1
GstInput.Deadzone 0.300000
GstInput.DeadzoneCenter 0.220000
GstInput.FreelookSensitivity 0.500000
GstInput.HeadtrackingEnabled 1
GstInput.HoldButtonToZoom 1
GstInput.HoldForBreathControl 1
GstInput.InputMethod 0
GstInput.IsRightHanded 1
GstInput.LeaningEnabled 0
GstInput.LeaningSensitivity 0.500000
GstInput.MouseRawInput 1
GstInput.MouseSensitivity 0.007500
GstInput.MouseSensitivityVehicle 0.075000
GstInput.Scheme0Buttons 0
GstInput.Scheme0FlipCameraY 0
GstInput.Scheme0FlipY 0
GstInput.Scheme0Sensitivity 1.000000
GstInput.Scheme0Sticks 0
GstInput.Scheme1Buttons 0
GstInput.Scheme1FlipCameraY 0
GstInput.Scheme1FlipY 0
GstInput.Scheme1Sensitivity 1.000000
GstInput.Scheme1Sticks 0
GstInput.Scheme2Buttons 0
GstInput.Scheme2FlipCameraY 0
GstInput.Scheme2FlipY 0
GstInput.Scheme2Sensitivity 1.000000
GstInput.Scheme2Sticks 0
GstInput.Scheme3Buttons 0
GstInput.Scheme3FlipCameraY 0
GstInput.Scheme3FlipY 0
GstInput.Scheme3Sticks 0
GstInput.SoldierUniformAiming 0
GstInput.SoldierUniformAimingCoefficient 1.333333
GstInput.SoldierZoomSensitivityAll 1.000000
GstInput.SoldierZoomSensitivityCloseMagnRange 1.000000
GstInput.SoldierZoomSensitivityCloseRange 1.000000
GstInput.SoldierZoomSensitivityIronSight 1.000000
GstInput.SoldierZoomSensitivityLongRange 1.000000
GstInput.SoldierZoomSensitivityMediumRange 1.000000
GstInput.SoldierZoomSensitivityVeryLongRange 1.000000
GstInput.SpeechRecognitionDialect 0
GstInput.SpeechRecognitionEnabled 1
GstInput.SpeechRecognitionEnabledEnum 0
GstInput.VehicleAimRelativeControl 1
GstInput.VehicleDecoupleAiming 0
GstInput.VehicleJoystickSensitivity 1.000000
GstInput.Vibration 0
GstKeyBinding.default.ConceptBattledashToggle.0.axis 0
GstKeyBinding.default.ConceptBattledashToggle.0.button 14
GstKeyBinding.default.ConceptBattledashToggle.0.negate 0
GstKeyBinding.default.ConceptBattledashToggle.0.type 0
GstKeyBinding.default.ConceptBattledashToggle.1.axis 24
GstKeyBinding.default.ConceptBattledashToggle.1.button 13
GstKeyBinding.default.ConceptBattledashToggle.1.negate 0
GstKeyBinding.default.ConceptBattledashToggle.1.type 2
GstKeyBinding.default.ConceptCommMenu1.0.axis 0
GstKeyBinding.default.ConceptCommMenu1.0.button 123
GstKeyBinding.default.ConceptCommMenu1.0.negate 0
GstKeyBinding.default.ConceptCommMenu1.0.type 0
GstKeyBinding.default.ConceptCommMenu1.1.axis 24
GstKeyBinding.default.ConceptCommMenu1.1.button 10
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GstKeyBinding.default.ConceptCommMenu1.1.type 2
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GstKeyBinding.default.ConceptMinimize.0.button 57
GstKeyBinding.default.ConceptMinimize.0.negate 0
GstKeyBinding.default.ConceptMinimize.0.type 0
GstKeyBinding.default.ConceptSayAllChat.0.axis 0
GstKeyBinding.default.ConceptSayAllChat.0.button 36
GstKeyBinding.default.ConceptSayAllChat.0.negate 0
GstKeyBinding.default.ConceptSayAllChat.0.type 0
GstKeyBinding.default.ConceptSelectAll.0.axis 0
GstKeyBinding.default.ConceptSelectAll.0.button 30
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GstKeyBinding.default.ConceptSelectAll.0.type 0
GstKeyBinding.default.ConceptSelectSquad1.0.axis 0
GstKeyBinding.default.ConceptSelectSquad1.0.button 2
GstKeyBinding.default.ConceptSelectSquad1.0.negate 0
GstKeyBinding.default.ConceptSelectSquad1.0.type 0
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GstKeyBinding.default.ConceptSelectSquad2.0.button 3
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GstKeyBinding.default.ConceptSelectSquad2.0.type 0
GstKeyBinding.default.ConceptSelectSquad3.0.axis 0
GstKeyBinding.default.ConceptSelectSquad3.0.button 4
GstKeyBinding.default.ConceptSelectSquad3.0.negate 0
GstKeyBinding.default.ConceptSelectSquad3.0.type 0
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GstKeyBinding.default.ConceptSpectatorFreeCameraIncreaseSpeed.0.button 201
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GstKeyBinding.default.ConceptSpectatorFreeCameraIncreaseSpeed.0.type 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.0.axis 1
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.0.button 60
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GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.0.type 2
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.1.axis 0
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GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.1.type 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.2.axis 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.2.button 31
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.2.negate 1
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveFB.2.type 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.0.axis 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.0.button 60
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.0.negate 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.0.type 2
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.1.axis 0
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.1.button 30
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.1.negate 1
GstKeyBinding.default.ConceptSpectatorFreeCameraMoveLR.1.type 0
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GstKeyBinding.default.ConceptSpectatorFreeCameraMoveUD.2.type 2
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GstKeyBinding.default.ConceptSpectatorFreeCameraRotateX.0.button 60
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GstKeyBinding.default.ConceptSpectatorFreeCameraRotateY.0.button 60
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GstKeyBinding.default.ConceptSpectatorFreeCameraSwitchSpeed.0.type 1
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GstKeyBinding.default.ConceptSpectatorFreeCameraTurboSpeed.0.negate 0
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GstKeyBinding.default.ConceptSpectatorHudVisibility.0.axis 0
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GstKeyBinding.default.ConceptSpectatorHudVisibility.0.negate 0
GstKeyBinding.default.ConceptSpectatorHudVisibility.0.type 0
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GstKeyBinding.default.ConceptSpectatorHudVisibility.1.button 6
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GstKeyBinding.default.ConceptSpectatorHudVisibility.1.type 2
GstKeyBinding.default.ConceptSpectatorSquadActivate.0.axis 0
GstKeyBinding.default.ConceptSpectatorSquadActivate.0.button 28
GstKeyBinding.default.ConceptSpectatorSquadActivate.0.negate 0
GstKeyBinding.default.ConceptSpectatorSquadActivate.0.type 0
GstKeyBinding.default.ConceptSpectatorSquadActivate.1.axis 0
GstKeyBinding.default.ConceptSpectatorSquadActivate.1.button 156
GstKeyBinding.default.ConceptSpectatorSquadActivate.1.negate 0
GstKeyBinding.default.ConceptSpectatorSquadActivate.1.type 0
GstKeyBinding.default.ConceptSpectatorSquadActivate.2.axis 24
GstKeyBinding.default.ConceptSpectatorSquadActivate.2.button 5
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GstKeyBinding.default.ConceptSpectatorSquadActivate.2.type 2
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GstKeyBinding.default.ConceptSpectatorSquadDown.0.button 208
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GstKeyBinding.default.ConceptSpectatorSquadDown.1.axis 24
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GstKeyBinding.default.ConceptSpectatorSquadDown.1.type 2
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GstKeyBinding.default.ConceptSpectatorSquadUp.0.axis 0
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GstKeyBinding.default.ConceptSpectatorSquadUp.0.negate 0
GstKeyBinding.default.ConceptSpectatorSquadUp.0.type 0
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GstKeyBinding.default.ConceptSpectatorSquadUp.1.button 0
GstKeyBinding.default.ConceptSpectatorSquadUp.1.negate 0
GstKeyBinding.default.ConceptSpectatorSquadUp.1.type 2
GstKeyBinding.default.ConceptSpectatorTargetNext.0.axis 24
GstKeyBinding.default.ConceptSpectatorTargetNext.0.button 15
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GstKeyBinding.default.ConceptSpectatorTargetNext.1.axis 0
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GstKeyBinding.default.ConceptSpectatorTargetNextInSquad.0.button 20
GstKeyBinding.default.ConceptSpectatorTargetNextInSquad.0.negate 0
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GstKeyBinding.default.ConceptSpectatorTargetNextOnTeam.0.type 0
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GstKeyBinding.default.ConceptSpectatorTargetPrev.0.button 14
GstKeyBinding.default.ConceptSpectatorTargetPrev.0.negate 0
GstKeyBinding.default.ConceptSpectatorTargetPrev.0.type 2
GstKeyBinding.default.ConceptSpectatorTargetPrev.1.axis 0
GstKeyBinding.default.ConceptSpectatorTargetPrev.1.button 16
GstKeyBinding.default.ConceptSpectatorTargetPrev.1.negate 0
GstKeyBinding.default.ConceptSpectatorTargetPrev.1.type 0
GstKeyBinding.default.ConceptSpectatorTargetPrevInSquad.0.axis 0
GstKeyBinding.default.ConceptSpectatorTargetPrevInSquad.0.button 19
GstKeyBinding.default.ConceptSpectatorTargetPrevInSquad.0.negate 0
GstKeyBinding.default.ConceptSpectatorTargetPrevInSquad.0.type 0
GstKeyBinding.default.ConceptSpectatorTargetPrevOnTeam.0.axis 0
GstKeyBinding.default.ConceptSpectatorTargetPrevOnTeam.0.button 33
GstKeyBinding.default.ConceptSpectatorTargetPrevOnTeam.0.negate 0
GstKeyBinding.default.ConceptSpectatorTargetPrevOnTeam.0.type 0
GstKeyBinding.default.ConceptSpectatorViewFirstPerson.0.axis 0
GstKeyBinding.default.ConceptSpectatorViewFirstPerson.0.button 60
GstKeyBinding.default.ConceptSpectatorViewFirstPerson.0.negate 0
GstKeyBinding.default.ConceptSpectatorViewFirstPerson.0.type 0
GstKeyBinding.default.ConceptSpectatorViewFreeCam.0.axis 0
GstKeyBinding.default.ConceptSpectatorViewFreeCam.0.button 62
GstKeyBinding.default.ConceptSpectatorViewFreeCam.0.negate 0
GstKeyBinding.default.ConceptSpectatorViewFreeCam.0.type 0
GstKeyBinding.default.ConceptSpectatorViewNext.0.axis 24
GstKeyBinding.default.ConceptSpectatorViewNext.0.button 17
GstKeyBinding.default.ConceptSpectatorViewNext.0.negate 0
GstKeyBinding.default.ConceptSpectatorViewNext.0.type 2
GstKeyBinding.default.ConceptSpectatorViewNext.1.axis 0
GstKeyBinding.default.ConceptSpectatorViewNext.1.button 52
GstKeyBinding.default.ConceptSpectatorViewNext.1.negate 0
GstKeyBinding.default.ConceptSpectatorViewNext.1.type 0
GstKeyBinding.default.ConceptSpectatorViewOptions.0.axis 0
GstKeyBinding.default.ConceptSpectatorViewOptions.0.button 46
GstKeyBinding.default.ConceptSpectatorViewOptions.0.negate 0
GstKeyBinding.default.ConceptSpectatorViewOptions.0.type 0
GstKeyBinding.default.ConceptSpectatorViewOptions.1.axis 24
GstKeyBinding.default.ConceptSpectatorViewOptions.1.button 4
GstKeyBinding.default.ConceptSpectatorViewOptions.1.negate 0
GstKeyBinding.default.ConceptSpectatorViewOptions.1.type 2
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GstKeyBinding.default.ConceptSpectatorViewPlayer1.0.button 2
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GstKeyBinding.default.ConceptSpectatorViewPlayer12.0.button 13
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GstKeyBinding.default.ConceptSpectatorViewPlayer13.0.button 22
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GstKeyBinding.default.ConceptSpectatorViewPlayer15.0.button 24
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GstKeyBinding.default.ConceptSpectatorViewPlayer2.0.button 3
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GstKeyBinding.default.ConceptSpectatorViewPlayer4.0.button 5
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GstKeyBinding.default.ConceptSpectatorViewPlayer7.0.button 8
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GstKeyBinding.default.ConceptSpectatorViewPlayer8.0.button 9
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GstKeyBinding.default.ConceptSpectatorViewPlayer9.0.button 10
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GstKeyBinding.default.ConceptSpectatorViewPrev.0.button 16
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GstKeyBinding.default.ConceptSpectatorViewPrev.0.type 2
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GstKeyBinding.default.ConceptSpectatorViewPrev.1.button 51
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GstKeyBinding.default.ConceptSpectatorViewPrev.1.type 0
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GstKeyBinding.default.ConceptSpectatorViewTableTop.0.button 59
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GstKeyBinding.default.ConceptSpectatorViewThirdPerson.0.button 61
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GstKeyBinding.default.ConceptSquadChat.0.button 38
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GstKeyBinding.default.ConceptSquadChat.0.type 0
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GstKeyBinding.default.ConceptSquadVoice.0.button 56
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GstKeyBinding.default.ConceptSquadVoice.0.type 0
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GstKeyBinding.default.ConceptTeamChat.0.type 0
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GstKeyBinding.default.ConceptToggleChat.0.button 35
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GstKeyBinding.default.ConceptToggleMinimapType.0.button 48
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GstKeyBinding.infantry.ConceptBreathControl.0.button 42
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GstKeyBinding.infantry.ConceptBreathControl.1.button 10
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GstKeyBinding.infantry.ConceptBreathControl.1.type 2
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GstKeyBinding.infantry.ConceptChangeVehicle.0.button 18
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GstKeyBinding.infantry.ConceptChangeVehicle.1.button 6
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GstKeyBinding.infantry.ConceptCrawl.0.button 7
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GstKeyBinding.infantry.ConceptCrouch.0.button 255
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GstKeyBinding.infantry.ConceptCrouchOnHold.0.button 29
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GstKeyBinding.infantry.ConceptCrouchOnHold.0.type 0
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GstKeyBinding.infantry.ConceptCycleFireMode.0.button 53
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GstKeyBinding.infantry.ConceptCycleFireMode.1.button 1
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GstKeyBinding.infantry.ConceptCycleFireMode.1.type 2
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GstKeyBinding.infantry.ConceptFire.0.button 15
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GstKeyBinding.infantry.ConceptFire.0.type 2
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GstKeyBinding.infantry.ConceptFire.2.button 255
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GstKeyBinding.infantry.ConceptGearDown.0.button 1
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GstKeyBinding.infantry.ConceptGearDown.1.button 14
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GstKeyBinding.infantry.ConceptGearDown.1.type 2
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GstKeyBinding.infantry.ConceptGearDown.2.button 255
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GstKeyBinding.infantry.ConceptInteract.0.button 18
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GstKeyBinding.infantry.ConceptInteract.1.button 6
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GstKeyBinding.infantry.ConceptJump.0.button 5
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GstKeyBinding.infantry.ConceptMapSize.0.button 50
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GstKeyBinding.infantry.ConceptMapSize.1.button 2
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GstKeyBinding.infantry.ConceptMapSize.1.type 1
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GstKeyBinding.infantry.ConceptMapZoom.0.button 49
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GstKeyBinding.infantry.ConceptMeleeAttack.0.button 11
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GstKeyBinding.infantry.ConceptMeleeAttack.0.type 2
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GstKeyBinding.infantry.ConceptMeleeAttack.1.button 33
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GstKeyBinding.infantry.ConceptMenu.0.button 1
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GstKeyBinding.infantry.ConceptMenu.0.type 0
GstKeyBinding.infantry.ConceptMoveFB.0.axis 1
GstKeyBinding.infantry.ConceptMoveFB.0.button 60
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GstKeyBinding.infantry.ConceptMoveFB.0.type 2
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GstKeyBinding.infantry.ConceptMoveFB.1.button 17
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GstKeyBinding.infantry.ConceptMoveFB.1.type 0
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GstKeyBinding.infantry.ConceptMoveFB.2.button 31
GstKeyBinding.infantry.ConceptMoveFB.2.negate 1
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GstKeyBinding.infantry.ConceptMoveLR.0.button 60
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GstKeyBinding.infantry.ConceptMoveLR.0.type 2
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GstKeyBinding.infantry.ConceptMoveLR.1.button 30
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GstKeyBinding.infantry.ConceptMoveLR.2.button 32
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GstKeyBinding.infantry.ConceptNextPosition.0.button 5
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GstKeyBinding.infantry.ConceptNextPosition.0.type 2
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GstKeyBinding.infantry.ConceptNextPosition.1.button 255
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GstKeyBinding.infantry.ConceptParachute.0.button 57
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GstKeyBinding.infantry.ConceptParachute.1.button 5
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GstKeyBinding.infantry.ConceptParachute.1.type 2
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GstKeyBinding.infantry.ConceptPitch.0.button 60
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GstKeyBinding.infantry.ConceptScoreboard.0.button 15
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GstKeyBinding.infantry.ConceptSelectInventoryItem6.1.type 1
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GstKeyBinding.infantry.ConceptSelectInventoryItem7.0.button 56
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GstKeyBinding.infantry.ConceptSelectPosition1.0.button 59
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GstKeyBinding.infantry.ConceptSelectPosition1.0.type 0
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GstKeyBinding.infantry.ConceptSelectPosition2.0.button 60
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GstKeyBinding.infantry.ConceptSelectPosition3.0.button 61
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GstKeyBinding.infantry.ConceptSelectPosition4.0.button 62
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GstKeyBinding.infantry.ConceptSelectPosition5.0.button 63
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GstKeyBinding.infantry.ConceptSelectPosition6.0.button 64
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GstKeyBinding.infantry.ConceptSprint.0.button 42
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GstKeyBinding.infantry.ConceptSwitchInventoryItem.0.button 8
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GstKeyBinding.infantry.ConceptSwitchToDynamicGadget2.1.button 255
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GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.button 4
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GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.0.type 2
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GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.button 255
GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.negate 0
GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.1.type 0
GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.2.axis 24
GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.2.button 3
GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.2.negate 0
GstKeyBinding.infantry.ConceptSwitchToPrimaryWeapon.2.type 1
GstKeyBinding.infantry.ConceptThrowGrenade.0.axis 24
GstKeyBinding.infantry.ConceptThrowGrenade.0.button 16
GstKeyBinding.infantry.ConceptThrowGrenade.0.negate 0
GstKeyBinding.infantry.ConceptThrowGrenade.0.type 2
GstKeyBinding.infantry.ConceptThrowGrenade.1.axis 0
GstKeyBinding.infantry.ConceptThrowGrenade.1.button 19
GstKeyBinding.infantry.ConceptThrowGrenade.1.negate 0
GstKeyBinding.infantry.ConceptThrowGrenade.1.type 0
GstKeyBinding.infantry.ConceptToggleWeaponLight.0.axis 0
GstKeyBinding.infantry.ConceptToggleWeaponLight.0.button 20
GstKeyBinding.infantry.ConceptToggleWeaponLight.0.negate 0
GstKeyBinding.infantry.ConceptToggleWeaponLight.0.type 0
GstKeyBinding.infantry.ConceptToggleWeaponLight.1.axis 24
GstKeyBinding.infantry.ConceptToggleWeaponLight.1.button 0
GstKeyBinding.infantry.ConceptToggleWeaponLight.1.negate 0
GstKeyBinding.infantry.ConceptToggleWeaponLight.1.type 2
GstKeyBinding.infantry.ConceptYaw.0.axis 6
GstKeyBinding.infantry.ConceptYaw.0.button 60
GstKeyBinding.infantry.ConceptYaw.0.negate 0
GstKeyBinding.infantry.ConceptYaw.0.type 2
GstKeyBinding.infantry.ConceptYaw.1.axis 0
GstKeyBinding.infantry.ConceptYaw.1.button 8
GstKeyBinding.infantry.ConceptYaw.1.negate 0
GstKeyBinding.infantry.ConceptYaw.1.type 1
GstKeyBinding.infantry.ConceptYaw.2.axis 0
GstKeyBinding.infantry.ConceptYaw.2.button 205
GstKeyBinding.infantry.ConceptYaw.2.negate 0
GstKeyBinding.infantry.ConceptYaw.2.type 0
GstKeyBinding.infantry.ConceptYaw.3.axis 0
GstKeyBinding.infantry.ConceptYaw.3.button 203
GstKeyBinding.infantry.ConceptYaw.3.negate 1
GstKeyBinding.infantry.ConceptYaw.3.type 0
GstKeyBinding.infantry.ConceptZoom.0.axis 24
GstKeyBinding.infantry.ConceptZoom.0.button 1
GstKeyBinding.infantry.ConceptZoom.0.negate 0
GstKeyBinding.infantry.ConceptZoom.0.type 1
GstKeyBinding.infantry.ConceptZoom.1.axis 24
GstKeyBinding.infantry.ConceptZoom.1.button 14
GstKeyBinding.infantry.ConceptZoom.1.negate 0
GstKeyBinding.infantry.ConceptZoom.1.type 2
GstKeyBinding.infantry.ConceptZoom.2.axis 0
GstKeyBinding.infantry.ConceptZoom.2.button 255
GstKeyBinding.infantry.ConceptZoom.2.negate 0
GstKeyBinding.infantry.ConceptZoom.2.type 0

31OVxREQ80L

【初心者向け】おすすめゲーミングマウスとその選び方【デバイス別編】

今回はおすすめのゲーミングマウスとその選び方について話していこうと思います。一言にゲーミングマウスと言えど、その種類は多種多様で「え?いったいどれを選べばいいんだ?」となる方も多いと思います。今回はそんな方の疑問が解消される記事です!

(さらに…)

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【初心者向け】おすすめゲーミングデバイス【企業別編】

今回は初心者が一番悩むであろう、ゲーミングデバイス関連の話をしていこうと思います。

一言でゲーミングデバイスといってもマウス、マウスパッド、キーボード、ヘッドセットなど様々な種類のものがあります。そこで、まず初めにデバイスについて企業別視点で話をしていきたいと思います。

ゲーミングデバイスにも様々な企業があります。(スポーツ用品で言う、アディダス、ナイキみたいな感じです)初心者の人の多くから「とりあえずLogicoolの商品を買ってみた」「え、Logicool以外に企業ってあるの?」と言う話を聞くことが多いです、今回は購入前の方々に様々な企業を知ってもらいたいと思い企業紹介をさせていただきたいと思います。

(さらに…)